3 quick rules for "sensitive" investigators

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3 quick rules for "sensitive" investigators

Post by -{GHoST}- KBarrows on Mon Apr 14, 2008 1:18 pm

Okay, most of the people I have talked to about this have voiced the opinion that people who believe themselves to be “sensitive” to the paranormal do not make good paranormal investigators. I think this isn’t true because I believe paranormal investigating to be more scientific than that. So, I have put a together a short list of things for those sensitive to paranormal activity to follow during an investigation. Please feel free to add. I hope to make this a full, detailed guide but you have to start some where!

1: Use Science, not sensitivity.
We are looking for evidence of paranormal activity, not the assumption of it. Use the equipment provided, the techniques learned, and put your own feelings on the back burner.

2: Be a skeptic.
To me, this is a general rule for all investigators; sensitive or not. It is important to note that you do not have to BE a skeptic, but while on an investigation you should adopt the mindset of one. Try to explain all the things you see and/or hear rationally with science or logic and try not to chalk it all up to ghosts.

3: Work with the team.
Paranormal investigating should never be done alone and isn’t done alone for many reasons, the most important being conformation. Something is more creditable if more than one person sees it (duh) hence the need for the team and multiple scientific instruments. It is with this in mind that I say to all you psychics: DON’T ISOLATE YOURSELF FROM THE TEAM! It is important to communicate with your team and to work together to gather evidence. If you feel cold, tell your team and take a temperature reading in that area. Many psychics I have worked with feel the need to withhold information from team members for many reasons, and then on the way home they say “Well, I saw a man in the window but didn’t want to say anything.” As rule one states, your sensitivity should not be a primary means of finding paranormal activity, but that doesn’t mean if you physically see or feel something that you should keep it a secret.

There are other rules I have, but I didn’t want to take up that much time. I just wanted to get your guys and gals thoughts on it and to see if you had anything to add. Cool

-{GHoST}- KBarrows
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Re: 3 quick rules for "sensitive" investigators

Post by Syren Song on Mon Apr 14, 2008 1:30 pm

Very good topic, Kyle, and great tips for sensitives out there. As scientific paranormal investigators, we rely on instruments of technology to help us gather evidence that can be truer in nature than anything that cannot be measured, such as the gifts of a medium. Our team is also always encouraged to go into any situation objectively and to not form an opinion of a place until after the investigation has taken place. That's something good to always have in mind. I also like your rule for working with others. We are, after all, a team, and communication is key. I have one thing I'll add to this currently.


4: Rely on personal instinct.
Every member, whether you are psychic or not, should always trust your feelings. Though we will not be depending on a sensitives' abilities, if you are sensitive, you should rely on what you yourself know to be real. If you feel as if you should venture over to a different area or location for some reason, then do so. If you feel like you shouldn't be in a specific area and don't feel comfortable there any longer, then leave. It's that simple.

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Re: 3 quick rules for "sensitive" investigators

Post by Stew_DPS on Mon Apr 14, 2008 1:44 pm

KBarrows wrote:Okay, most of the people I have talked to about this have voiced the opinion that people who believe themselves to be “sensitive” to the paranormal do not make good paranormal investigators. I think this isn’t true because I believe paranormal investigating to be more scientific than that.


I'm kinda confused by this statement. More scientific than what?

These are fine steps for anyone, not just those who consider themselves "sensitive". My question is more for how those who consider themselves "sensitive" prove it. You said you have worked with psychics...were they able to back that up? how?

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Re: 3 quick rules for "sensitive" investigators

Post by Syren Song on Mon Apr 14, 2008 1:49 pm

I assumed he meant that anyone can be an investigator, even psychics, as long as they take a scientific/skeptic approach.


Yes, that's true - these rules can apply to everybody.

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Re: 3 quick rules for "sensitive" investigators

Post by [GHoST].Chuck on Mon Apr 14, 2008 1:51 pm

I feel everybody has a feeling while doing an investigation. Therefore I'm not a big fan on the "sensitive people" casuse I have had different feelings during some investigations but wouldn't say I was sensitive. That's a hard case to solve though. Same goes with psychics (physics <feel free to correct jeanette). It's real hard for me to beleive someone who says theres someone standing right here. I think the sensitive term should be expanded just because the fact that some people may have different feelings in a situation. You don't know how people will react to a situation.
I hope that made sense. I'm heavly medicated right now. Sleepy tongue

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Re: 3 quick rules for "sensitive" investigators

Post by Syren Song on Mon Apr 14, 2008 1:58 pm

(lol thanks)

I think we all may have varying degrees of some sense that has yet to be identified. However, it's such a fickle thing that shouldn't be depended on, no matter how developed it may be within some people. I personally have never had any sort of feelings at any place I've ever investigated. That's why I rely so heavily on our equipment for hard evidence. I think though in a way, not having feelings about certain things or situations leaves me even more objective. For instance, if we capture something odd on video -- I may have some hunches to what it could be, and if I felt completely normally while this supposed anomaly was taking place, then I'm even more likely to say that it's just nothing.

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Re: 3 quick rules for "sensitive" investigators

Post by Stew_DPS on Mon Apr 14, 2008 2:11 pm

The mental factor is way to important to ignore. For alot of people if they know something about the supposed activity at a place, it will get to them and they "experience" more than someone who walked into the place cold. We have some steps in our procedures to test this theory.

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Re: 3 quick rules for "sensitive" investigators

Post by Syren Song on Mon Apr 14, 2008 2:21 pm

Stew_DPS wrote:The mental factor is way to important to ignore. For alot of people if they know something about the supposed activity at a place, it will get to them and they "experience" more than someone who walked into the place cold. We have some steps in our procedures to test this theory.


Are you saying not to provide investigators with information concerning cases beforehand? Instead, just let them do their thing and perhaps only afterwards inform them of the supposed claims?

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Re: 3 quick rules for "sensitive" investigators

Post by Stew_DPS on Mon Apr 14, 2008 2:24 pm

ahh...you're catching on. Yep, we plan to with hold the resident's claims from two people who will be investigating together as sort of a "blind" team. It will be interesting to see if those who DO know what is "going on" report anything different from those who do not. More for the purpose of experimenting during the investigation.

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Re: 3 quick rules for "sensitive" investigators

Post by Syren Song on Mon Apr 14, 2008 2:28 pm

Stew_DPS wrote:ahh...you're catching on. Yep, we plan to with hold the resident's claims from two people who will be investigating together as sort of a "blind" team. It will be interesting to see if those who DO know what is "going on" report anything different from those who do not. More for the purpose of experimenting during the investigation.


Oh wow, that's an even better idea. Very Happy A single-blind case-controlled experiment, if you will. I think that's a perfect way to go into an investigation. I think we should apply this to our own investigations, alternating the "blind" team from case to case.

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Re: 3 quick rules for "sensitive" investigators

Post by -{GHoST}- KBarrows on Mon Apr 14, 2008 2:29 pm

Yep, the blind team is a great idea. What makes a place haunted is it's history, ya know.

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Re: 3 quick rules for "sensitive" investigators

Post by Donn_DPS on Mon Apr 14, 2008 3:30 pm

KBarrows wrote:Yep, the blind team is a great idea. What makes a place haunted is it's history, ya know.


I thought it was ghosts that made a place haunted? Laughing

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Re: 3 quick rules for "sensitive" investigators

Post by -{GHoST}- KBarrows on Mon Apr 14, 2008 4:39 pm

What is history but the ghosts of time? OoOOoo yeah, mystical! afro

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Re: 3 quick rules for "sensitive" investigators

Post by Syren Song on Mon Apr 14, 2008 4:43 pm

Giggle

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Re: 3 quick rules for "sensitive" investigators

Post by Stew_DPS on Mon Apr 14, 2008 5:46 pm

KBarrows wrote:What is history but the ghosts of time?


Ghosts of Time sounds like a terrible terrible video game.

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Re: 3 quick rules for "sensitive" investigators

Post by Donn_DPS on Mon Apr 14, 2008 5:47 pm

KBarrows wrote:What is history but the ghosts of time? OoOOoo yeah, mystical! afro


No thats a poltergeist! Very Happy

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Re: 3 quick rules for "sensitive" investigators

Post by Stew_DPS on Mon Apr 14, 2008 5:48 pm

Poltergeist sounds like a terrible terrible movie.


actually, i have fond memories of it Smile

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Re: 3 quick rules for "sensitive" investigators

Post by Syren Song on Mon Apr 14, 2008 5:51 pm

Stew_DPS wrote:
KBarrows wrote:What is history but the ghosts of time?


Ghosts of Time sounds like a terrible terrible video game.

LOL That it does.

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Re: 3 quick rules for "sensitive" investigators

Post by -{GHoST}- KBarrows on Tue Apr 15, 2008 12:16 pm

Stew_DPS wrote:
KBarrows wrote:What is history but the ghosts of time?


Ghosts of Time sounds like a terrible terrible video game.


I googled it, but nothing came up lol

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Re: 3 quick rules for "sensitive" investigators

Post by Stew_DPS on Tue Apr 15, 2008 12:20 pm

KBarrows wrote:
Stew_DPS wrote:
KBarrows wrote:What is history but the ghosts of time?


Ghosts of Time sounds like a terrible terrible video game.


I googled it, but nothing came up lol


well, then I guess you are free to use it however you see fit. I would recommend contacting the Corny Copyright Administration in Washington DC at once!

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